Aalto Data Science Hackathon

Join us in Otaniemi! (Registration closes on Sunday April 19 at midnight.)

Register

Data Science Hackathon (3 CR)
When: April 24 at 15.00 – April 26 around 18.00
Where: OIH-building (Otaniementie 19 -21), 2nd floor (EIT ICT Lab premises)
Who: Are you interested in data science, analytics, big data?

Come and join the Data Science hackathon taking place on the last weekend of April at Aalto University.

Aalto students can earn 3 credits by participating at the Hackathon and writing a report after the event (more info below). While the event is primarily targeted to Aalto students other participants with relevant skills are also welcome.

For previous events, see Green Campus hackathon

Register on Meetup

For updates more events, follow our Facebook page

Event hashtag #aaltodatahack  

*Team size 3 to 4 members.


At the event


Created with flickr slideshow.

See also the Results page


Award categories

Awards for the best hacks will be given depending on the quality of the solutions in some or all of following categories:

  1. Fitness (wearables)
  2. Telecommunications
  3. Smart cities and open data
  4. Most Creative hack
  5. Most Technically Mature hack
  6. Hack with the best Business Development Potential

As for the type of awards, we will provide more info closer to the event (or keep some surprises, too :) ). You can expect some fun and interesting gifts.

Award committee

  • Prof. Jukka K. Nurminen
  • Prof. Aristides Gionis
  • Data Owner representatives (TBA)

Aalto credits for the hackathon

If you want to earn 3 credits ( T-110.6120 Special Course in Data Communication Software), after participating at the hackathon, you need to write a 3-5 page report. The format of the report is research-paper like — so have the sections in which you motivate the task you performed on the data; explain why it was relevant; and finally describe what you did or found.

The deadline for submitting this report is May 10 2015.


 

IPR statement
All submissions to the Aalto Data Science Hackathon remain the intellectual property of the individuals or teams that developed them. By registering, consenting to the terms of the Hackathon, and entering a Submission, however, the Participant agrees that the organizers and industry partners reserve an irrevocable, nonexlusive, royalty-free license to use, distribute to the public, and publicly display and perform a Submission for a period of one year starting on the date of the announcement of contest winners as an example of work. We encourage participants to open source their projects to both share their hacks with the greater community and promote innovation in this space.